package game;

import game.components.Camera;
import game.components.MatchScene;

import java.awt.Dimension;


import com.uqbar.vainilla.DesktopGameLauncher;
import com.uqbar.vainilla.Game;

public class Goal3 extends Game {
	
	private MatchScene scene;

	@Override
	protected void initializeResources() {
		this.setScene(new MatchScene(new Camera(this.getDisplayWidth(), this.getDisplayHeight())));
	}

	@Override
	protected void setUpScenes() {
		this.setCurrentScene(this.getScene());
	}

	@Override
	public Dimension getDisplaySize() {
		return new Dimension(800, 600);
	}

	@Override
	public String getTitle() {
		return "GOAL 3";
	}
	
	public static void main(String[] args) {
		new DesktopGameLauncher(new Goal3()).launch();
	}
	
	

	public MatchScene getScene() {
		return scene;
	}

	public void setScene(MatchScene scene) {
		this.scene = scene;
	}

}
